Kikokugai
Categories:
Media Type:
Visual Novel (NVL) Alternative Titles:
Kikokugai - The Cyber Slayer Length:
Short (6-10) Hours Original Language:
Japanese
This story takes place in alternate future of Shanghai where money and power ruled the city. Mafia groups hired Kung Fu masters and dominated in society.
There are two types of Kung Fu masters, those who mastered their internal Chii, and those who mastered their physical skills. The Chii masters are able to output a stronger energy coming from their life itself, but it took a long time to master it. It was easier to just train their physical skills, but there was a limit to how strong a human body can be. So there were a balance of many average physical skill masters and few strong Chii masters. However that balance broke when cybernetics came into play. Kung Fu masters would replace their body with robotic parts and attain a strength that a normal human can never achieve. That's how no one tried to become Chii masters anymore when they can easily become powerful by using cybernetics, and Chii masters decreased in numbers.
The main character of the story Kong Taoluo used to be a loyal assassin of the mafia group, but one day his sister was raped by his friend Liu Haojun and his companions, then they had her undergo an operation.
Taoluo was also rumored to be killed, but he returned to city of Shanghai to avenge his sister.
[Edited from Beast's Lair Forums]
There are two types of Kung Fu masters, those who mastered their internal Chii, and those who mastered their physical skills. The Chii masters are able to output a stronger energy coming from their life itself, but it took a long time to master it. It was easier to just train their physical skills, but there was a limit to how strong a human body can be. So there were a balance of many average physical skill masters and few strong Chii masters. However that balance broke when cybernetics came into play. Kung Fu masters would replace their body with robotic parts and attain a strength that a normal human can never achieve. That's how no one tried to become Chii masters anymore when they can easily become powerful by using cybernetics, and Chii masters decreased in numbers.
The main character of the story Kong Taoluo used to be a loyal assassin of the mafia group, but one day his sister was raped by his friend Liu Haojun and his companions, then they had her undergo an operation.
Taoluo was also rumored to be killed, but he returned to city of Shanghai to avenge his sister.
[Edited from Beast's Lair Forums]
More Details in the Wiki:
Kikokugai - The Cyber Slayer Top Reviews
I'll sacrifice whatever it takes, as long as we're together. (Kikokugai review)
I’m a big fan of Saya no Uta, and of Gen Urobuchi in general, so I was quite excited when I discovered that another of his short visual novels had been translated. Like Saya, Kikokugai is about a man living in a world a world that has betrayed him and the one girl in the world he truly cares about. It’s just as dark as Saya is, and even more depressing. But for all of its similarities, this is a very different game. Kikokugai is about revenge, and is more of an action story than any of Nitroplus’s (translated) games. It feels somewhat similar to Kill Bill in that it’s a former assassin’s quest to kill the five colleagues who betrayed him one by one, and is just as action-packed.
The action scenes themselves will likely remind readers of Phantom of Inferno, but again, there’s more to them than that. The biggest similarity is that the game spends are very long time describing all of the weapons and techniques the various characters use. This does help to understand the fighting a little better, but is also kind of boring. Phantom had its incredible narrator to make the gun descriptions enjoyable, but here it’s just text. Other than that, the action scenes are competently written and are interesting enough, but they never blew me away.
The story and characters are profoundly unpleasant. Most of the villains are insane sadistic psychopaths, and while I have nothing against this type of villain, it becomes less interesting when you see the same character again and again and again. The main character is not at all intelligent except when it comes to fighting, and I didn’t find him to be sympathetic due to his lack of understanding and the way he caused most of his own problems. The cast does have a highlight in Ruili, whose development is the best part of the game, but even she has her weaknesses. Still, these characters due work in a revenge story, and it’s easy to cheer when the villains die.
Technically, the game is excellent. Some of the sprites look a little weird, but each character has a lot of them to allow for changes in physical condition, and the CGs are all well done. The soundtrack is also very good, especially during the action scenes. It’s not as beautifully atmospheric as Saya, but I can’t complain. The translation is also nearly flawless (so far as I can tell without playing the original), other than the very occasional typo. Unfortunately, the translators had to port it to the Saya engine, so the title screen doesn’t work and the text boxes are slightly out of place. This means that you can’t access the CG Library, which doesn’t really matter in a game like this. Actually playing the game still works perfectly, and that’s what’s most important.
As for the h-scenes, they’re well drawn, but all of them are rape scenes, and not the kind of rape you see in most hentai. The pain of the rape is emphasized to a great degree, and while I suppose some people like that sort of thing, it’s clearly not meant to be erotic. I didn’t feel that any of the h-scenes were really out of place, either. Like in Saya, they’re well integrated into the rest of the game, and aren’t overly long.
Overall, Kikokugai is mostly a pretty good game that should appeal to those who like a lot of action and dark stories. But there’s one thing that elevates it beyond just pretty good, and that’s the ending. Throughout the game, I was skeptical about how it would all come together, but the truth was unexpected despite fitting the game so naturally, and I really liked the way everything concluded. I can see some people really disliking the ending though, so it may be a bit love/hate. Regardless, it’s a unique and well-done game, and at less than 5 hours long, there’s no excuse not to play it, especially if you’re a Nitroplus fan.
The action scenes themselves will likely remind readers of Phantom of Inferno, but again, there’s more to them than that. The biggest similarity is that the game spends are very long time describing all of the weapons and techniques the various characters use. This does help to understand the fighting a little better, but is also kind of boring. Phantom had its incredible narrator to make the gun descriptions enjoyable, but here it’s just text. Other than that, the action scenes are competently written and are interesting enough, but they never blew me away.
The story and characters are profoundly unpleasant. Most of the villains are insane sadistic psychopaths, and while I have nothing against this type of villain, it becomes less interesting when you see the same character again and again and again. The main character is not at all intelligent except when it comes to fighting, and I didn’t find him to be sympathetic due to his lack of understanding and the way he caused most of his own problems. The cast does have a highlight in Ruili, whose development is the best part of the game, but even she has her weaknesses. Still, these characters due work in a revenge story, and it’s easy to cheer when the villains die.
Technically, the game is excellent. Some of the sprites look a little weird, but each character has a lot of them to allow for changes in physical condition, and the CGs are all well done. The soundtrack is also very good, especially during the action scenes. It’s not as beautifully atmospheric as Saya, but I can’t complain. The translation is also nearly flawless (so far as I can tell without playing the original), other than the very occasional typo. Unfortunately, the translators had to port it to the Saya engine, so the title screen doesn’t work and the text boxes are slightly out of place. This means that you can’t access the CG Library, which doesn’t really matter in a game like this. Actually playing the game still works perfectly, and that’s what’s most important.
As for the h-scenes, they’re well drawn, but all of them are rape scenes, and not the kind of rape you see in most hentai. The pain of the rape is emphasized to a great degree, and while I suppose some people like that sort of thing, it’s clearly not meant to be erotic. I didn’t feel that any of the h-scenes were really out of place, either. Like in Saya, they’re well integrated into the rest of the game, and aren’t overly long.
Overall, Kikokugai is mostly a pretty good game that should appeal to those who like a lot of action and dark stories. But there’s one thing that elevates it beyond just pretty good, and that’s the ending. Throughout the game, I was skeptical about how it would all come together, but the truth was unexpected despite fitting the game so naturally, and I really liked the way everything concluded. I can see some people really disliking the ending though, so it may be a bit love/hate. Regardless, it’s a unique and well-done game, and at less than 5 hours long, there’s no excuse not to play it, especially if you’re a Nitroplus fan.
Kikokugai review
I'm putting this entire review in a spoiler because I reviewed after playing a bugged version of the game. This undoubtedly colored my perception of it and I don't think I can give a fair review in this case. Vote this one down. :D
Kikokugai was just released (in eng) yesterday, and it kept me hooked through its 5, action packed hours. Its action scenes are a mixture of kung fu and sci-fi cybernetics, really well described, and in great detail. The action flows nicely, is very varied, and the excitement never drops. The fights are really far above average.
The setting and the atmosphere is excellent. I had my doubts about this curious mix of kung fu, Shanghai, cybernetics, and theological talk about souls, but in actual viewing the visual novel got me to suspend my disbelief and buy it entirely. I can't say the same about the actual story though. It's weird, and dark, and hard to empathize. Most of the story is action and killing. It was explained to us why it's sad, but not enough time was spent actually making the reader feel sad. It's a short visual novel, and the characters ultimately end up a little distant, because not enough time was spent with them.
The music was sadly lacking. While I'm not a music critic, it's plain that other visual novels have used the audio component much more effectively. The art is likewise a little sparse. The primary problem, and this might have led to the distant feeling I discussed earlier, was the lack of sprites. We rarely see our characters on screen. We have close to no descriptions of the characters outside combat, making visualization impossible. While we get CGs of characters while fighting, there are no images of them doing normal things, (ie. no images for the villains while having their villain meeting, again, making it hard to empathize). While the art we do see is definitely pretty, it's the quantity that's the problem.
As for the actual quality of the story telling, I'm pretty ambivalent about it. It's clearly not bad. It's not convoluted and it makes sense, which is more than that could be said for many other stories. There's enough questions to keep you wondering, but they're cleanly answered at the end. However, taking it seriously requires a high suspension of disbelief. The most incredible parts are not the kungfu magic, but the drama and the actions of the characters.
At about 5 hours this NVL is worth reading. But because the story doesn't try hard enough to make you feel attached to the characters, it won't really be memorable.
The setting and the atmosphere is excellent. I had my doubts about this curious mix of kung fu, Shanghai, cybernetics, and theological talk about souls, but in actual viewing the visual novel got me to suspend my disbelief and buy it entirely. I can't say the same about the actual story though. It's weird, and dark, and hard to empathize. Most of the story is action and killing. It was explained to us why it's sad, but not enough time was spent actually making the reader feel sad. It's a short visual novel, and the characters ultimately end up a little distant, because not enough time was spent with them.
The music was sadly lacking. While I'm not a music critic, it's plain that other visual novels have used the audio component much more effectively. The art is likewise a little sparse. The primary problem, and this might have led to the distant feeling I discussed earlier, was the lack of sprites. We rarely see our characters on screen. We have close to no descriptions of the characters outside combat, making visualization impossible. While we get CGs of characters while fighting, there are no images of them doing normal things, (ie. no images for the villains while having their villain meeting, again, making it hard to empathize). While the art we do see is definitely pretty, it's the quantity that's the problem.
As for the actual quality of the story telling, I'm pretty ambivalent about it. It's clearly not bad. It's not convoluted and it makes sense, which is more than that could be said for many other stories. There's enough questions to keep you wondering, but they're cleanly answered at the end. However, taking it seriously requires a high suspension of disbelief. The most incredible parts are not the kungfu magic, but the drama and the actions of the characters.
At about 5 hours this NVL is worth reading. But because the story doesn't try hard enough to make you feel attached to the characters, it won't really be memorable.
Recommendations
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